From a young age, Ash naturally gravitated to drawing and would spend countless hours creating illustrations, inspired by comics and classic films, like Star Wars. His passion for art, combined with his love of feature films, naturally led him to pursue a career in the film industry. With an exceptional style of his own, Ash quickly gained recognition for his astounding UI (user interface) graphics in feature films, such as Ender’s Game and Total Recall, and video games like Call of Duty. Thorp has also contributed to the design direction and concepts for Spectre [James Bond], Dawn of the Planet of the Apes, Person of Interest,Prometheus, X-men First Class, the Amazing Spiderman 2, and many more games and films. His work has been featured in various publications, such as Motionographer, ImagineFX, Kotaku, and Art of VFX.
Ash Thorp’s career is a continuous rotation of roles from designer to creative director. He is fueled by a tremendous internal drive to develop his own signature imprint on the industry. Ash wrote and directed the main title for OFFF Barcelona 2014 alongside his close friend and acclaimed director, Anthony Scott Burns. In 2015, he was requested once again to assemble an international team of designers and create the title sequence for FITC Tokyo, which instantly gained monumental attention, including selection as a Vimeo Staff Pick. Also, in 2015, Ash was contacted by Adobe to create an image for their After Effects software, as well as participate in their Adobe Remix project. Later in 2015, Ash Thorp co-directed with Chris Eyermanfrom 3AM, “Ares - Our Greatest Adventure,” featuring Neil deGrasse Tyson in a promotional trailer for the feature film “The Martian.”
Through his multitude of career roles, Ash still finds the time to maintain his connection with his early childhood love of drawing. He recently created a graphic series titled Lost Boy, which is in further development alongside his co-director, Anthony Burns, and production company, Post Panic Pictures. A concept short film for Lost Boy was released in November 2016, and further information for this enterprise can be found directly on the Lost Boy World site.
In addition, Ash strongly believes in finding time to work on his own passion projects to further his craft and abilities. By pushing beyond personal artistic boundaries of comfort, he is dedicated to continually evolving and exploring new methods of visual expressions. His first publicly acclaimed personal project involved assembling an international team of artist to join in his creative and directorial debut of the Ghost in the Shell tribute, titled Project 2501. In June 2016, he felt particularly inspired by the cosmos and created stunning visual concept images of Saturn, which he titled The Sixth. In September 2016, Ash collaborated with Chris Bjerre to explore the balance of light and darkness in the release of NONE, a short film based on finding yourself amidst the noise of the world around you; this film received tremendous accolades and resulted in another honored mention of Vimeo Staff Pick.
Compelled to give back to others, Ash Thorp has traveled the globe to speak at numerous conferences and help share his journey and industry lessons with other creatives. He also wanted to find another way to personally share his experiences and connect artists from all over the world together, so he created The Collective Podcast with co-host Andrew Hawryluk and distributed on iTunes. Thorp aimed the podcast at exploring the struggles of work/life balance and to share the experiences of influential creatives from all realms of media, including (but not limited to) designers, illustrators, visual effects artists, writers, painters, and programmers.
In 2015, Ash co-founded Learn Squared, Inc., an online educational platform for creatives with a core mission to provide affordable, quality instructional programs worldwide. One of the core differences that defines Learn Squared from other online schools is that the school instructors are current influential working creatives in the industry that partner to teach one another their respective trades. So the instructors are not just instructors, but they take on multiple roles as an instructor, an apprentice, a student and a mentor all at the same time. The vision of this educational platform is to help build and develop our creative community, encouraging and empowering others to chase their dreams and build their creative potential. While taking on interchanging roles of instructor and apprentice, he has been able to develop amazing concepts like Frail and Neuromancer. No matter which phase, veteran or beginner, a creative may be at in their career, it’s important to never stop growing or learning, and remember to “Stay curious. Stay Humble.”
Call of Duty - Infinite Warfare UI by Ash Thorp
Episode 70 – Ash Thorp – Deconstructing the film making process of Lost Boy
GEEK TYRANT - CRAZY SHORT FILM LOST BOY IS A FUTURIST ROBOT STORY WE NEED TO SEE MORE OF
WATCH : DARK CYBER PUNK SHORT FILM 'LOST BOY'
THE VERGE: WATCH LOST BOY, A GORGEOUS AND GRITTY CYBERPUNK SHORT FILM
SHORT OF THE WEEK - LOST BOY
THE PLUS - DARKNESS COMES WITH LIGHT - NONE
THE SPARK & THE ART PODCAST - EP 121 - YEAR OF PURE POTENTIAL
FITC TORONTO 2016 - PROLIFIC MINDED
SOME/TALK : ASH THORP
Allan Mckay Podcast - Ep. 56 with talented director and designer Ash Thorp. Work. Life. Balance. Philosophy.
Interview With Ash Thorp - Motionarray.com
Adobe Max 2015
MISC Magazine - WORKDAY INFINITE: TALKING TO ASH THORP, DIRECTOR AND DESIGNER
ADOBE JAPAN - INTERVIEW
FITC TORONTO 2015 - STEPS ON A CREATIVE CAREER PATH
ADOBE - Inside the Daily Habits of Ash Thorp
EVILTENDER FEATURE - THE EPOCH
X-Particles used in The Martian film promotion – ARES – OUR GREATEST ADVENTURE – from Ash Thorp
ARTIST SPOTLIGHT : ASH THORP - X-PARTICLES
Superteam proves power of collaboration in title sequence for FITC Tokyo - Motionographer
The Verge 50: a definitive list of 2014's most important people
FUTURE ROCKER PROJECT 2501 - INTERVIEW
Inspiration : Ash Thorp
Kontent Blog Art Interview : PROJECT 2501
3D Concept Art Interview : PROJECT 2501
White-Screen Interview (Japanese)
Terra Glitch Interview
Halcyon Realms Interview : Artist Spotlight
eviltender Interview : Lostboy
Ender's Game - Art Of VFX
2D Geek Interview
Pushing Pixels Interview
The Creative Circle Podcast
Work/life - Motionographer
Prometheus Ui - Inventing Interactive
Total Recall - Motionographer
Total Recall - Art Of VFX
Total Recall - Inventing Interactive
Design Feast - Designer's Quest(ionaire)
Medal Of Honor On - Kotaku
Communication Arts - FITC TOKYO
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